Teaching Technology Unit
240:030 Classroom Computer Applications
120 points

Here is your opportunity to learn about a specific type of technology and then share your newly-developed knowledge with your classmates.  As you know, teaching is a science and you need to follow a logical process of introducing, presenting and assessing the technology skills for which you are assigned.

Designing
After you have selected a topic and met with Dr. Z for the first time, you will begin your designing process for this project by completing the Lesson Designer template. This is where you organize your thoughts about the overall objectives you are trying to accomplish and the strategies you plan to use to teach these skills.

Developing
Once you have organized your ideas with the Lesson Designer template, it is time to actually develop the lesson into a useable form using the ISTE NETS Lesson Design template. Completing this template will provide you with the instructions you will need for both your students and yourself to make this a successful lesson.

Reflecting
You have taught your lesson and now it is time to reflect on your success. Remember that your reflection will include your lesson AND the success you see in your students completing the summative assessment activity that you
have selected (that goes in the So What.) This third template is the Reflections on Our Lesson template. You can download all three of these templates at TechTeachingUnit.zip.

Hints for a Presentating a Successful Lesson:

Introduction 
     Introduce your topic/skill in a way that will demonstrate the product of the skill AND build interest in your students to learn how to do what you would like to teach them.  If you are going to teach your students how to digitize sound, have your computer deliver the first two minutes of your talk by delivering your digitized voice.  If you are going to teach about digitized photography, begin your presentation with a slide show of digitized pictures that you took while your students were coming into class.  Make it interesting and enticing!

Teach the Skills
     This is the actual process of providing an environment where the students will be able to learn the skills of the day.  You have captured your students' interest with your opening.  Now it is time for you to MAKE IT HAPPEN.  Keep your goals and objectives in mind as you execute your teaching plan.
You need to:

Plan Your Teaching and Teach to Your Plan!!

     Begin with the basics of your topic.  Imagine that your students (yes, they ARE your students) have no knowledge in the area.  This may be a little boring to some of the advanced students, but your lesson is only about 40 minutes so you will be up to their level soon enough. 
     Introduce the vocabulary in a consistent, concrete manner.  This is the foundation for the rest of the lesson so you need to build this foundation.  You will want to provide examples and applications of the vocabulary as well as a reference sheet for the students.
     Now introduce your students to the tools you will be using for the process you will be teaching.  If you are teaching digital photography, introduce them to the various kinds of cameras, tripods and devices necessary for viewing your pictures. 
     Once they know the vocabulary and have seen the hardware, introduce your students to the process.  Proceed through the steps of taking a picture.  It's not a complicated process, just point-and-shoot.  The complicated part is selecting the subject, managing the lighting and orchestrating the picture composition.  Provide a set of suggestions/hints as you explain the process.
     Learners must be active to get the most out of an educational experience.  Provide them with an opportunity to actually DO IT!  Form into groups of 2 - 4 students and provide a hands-on experience.  Hand out digital cameras and have your students walk around your school taking pictures of interesting places and people.  Bring them back to class and have them share their experiences.
     Now that they have had their experiences, it's time to let them work on their own.  Learning is best internalized when learners have to personally apply what they have done to create an original work.

Assignment/Assessment
     You can teach all day but it isn't useful unless the students learn.  How do you know if they have learned what you were trying to teach them?  The assessment is usually done through the completion of a project that demonstrates your students are able to successfully execute the skills you taught.  Remember that the goal of the lesson is NOT to complete the final project.  The goal of the lesson should be to introduce your class to the skills.  The goal of the assignment/assessment is to discover how well your students have learned to apply their newly-found skills.

Additional Quick Tips :

  • Make the beginning of your lesson OBVIOUS and EXPLICIT.  Don't just slide into your lesson.  Make a distinct beginning for your lesson so your students will know when to get into the "student/learner" mode.
  • Don't use ANY JARGON without first spending some time clearly defining the terms.  This is the surest way to lose your audience (yes, you need to consider your students as an audience because you want to address their needs).  Students may be able to withstand hearing one undefined term, but as soon as they hear two or three undefined new words, your students will begin to tune out of your lesson.
  • Test the actual software you are going to use on the actual computer you will be using BEFORE you teach your lesson.  Technology is complicated enough that similar programs on similar computers DO NOT necessarily run the same.  The TML is open during the week for you to practice. Check the schedule that is posted on the door.
  • Have your test files already created and tested on the presentation computer with the presentation software in the presentation room.  This will not remove all possibility of things not working correctly, but it will reduce your "problem rate" dramatically.


The most important part of your lesson is to have fun! 
Enjoyment is contagious and always beneficial to the learning process!


What You Need to Submit:

You will be expected to submit your lesson packet the class after you make your presentation:

  • The completed templates: 1) Lesson Designer template, 2) ISTE NETS Lesson Development Template and 3) Reflections on Our Lesson.
  • Any handouts you created/used in your lesson.
  • The rubric used to evaluate the students' final project.
Teaching Technology Unit Rubric (.pdf)

This page was last updated by Dr. Z on 3/10/09