Animation where the moving, growing or shrinking disk has a little more personality and rotates its "face" too.



Buttons have UP, OVER, DOWN and HIT states. Any of these can have its own separate KeyFrame. Buttons are Symbols from the Library

  1. What is the UP state for each button?

  2. Contrast the UP state to the OVER state by moving your MOUSE on and off the respective buttons.

  3. Press your mouse button down to see the DOWN state. What happens? Press and hold your mouse button down for a second or so before you let it up. What happens?

  4. We will see the importance of the HIT state later on. The HIT state does NOT necessarily need to have a KeyFrame. You will see later why it might be funny if it did NOT have one for these buttons.