Games

 

The Center for Early Education in Science, Technology, Engineering, and Mathematics (CEESTEM) Games collection is a resource for teachers, parents, and education students who work with children ages 3-8. By emphasizing hands-on, interactive learning, these games and activities are designed to stimulate children's interest in and development of STEM (Science, Technology, Engineering, and Mathematics) concepts and habits of mind.

This math game collection features

  • card games, which help students learn the customs of game playing;
  • math games, which offer students opportunities to practice addition, subtraction, multiplication, division, and other mathematical reasoning skills; and 
  • workshop games, which are described and demonstrated during the CEESTEM Games Workshop available for booking for early education teachers and child care providers.

CEESTEM is proud to note that the math games in this collection address Common Core mathematics standards; each math game is linked to a list of specific Common Core standards addressed.

These games can be printed on letter size paper and laminated for classroom use. Losing cards or damaging a gameboard doesn't mean the end of the game--simply print a new copy and you're ready to go.

Many games are discussed in the book Young Children Reinvent Arithmetic: Implications of Piaget's Theory, 2nd edition by Constance Kamii with Leslie Baker Housman.

 

The Regents' Center for Early Developmental Education at the University of Northern Iowa is proud to bring parents and children of all ages Tapatan, the game of three in a row that is NOT Tic-Tac-Toe. More spatial reasoning, more challenging logic, more strategy, more perspective-taking, more FUN! Tapatan is available free of charge for use on the Apple iPad, iTouch, and iPhone.